Ios image picker background download tasks






















Description: In my case, its crashing randomly. I have an app where I'm adding image one by one,. I found the issue.

While adding each image, some garbage collection is happening. Due to that when it reached th image, there is no memory to access.

Due to memory issue app is crashing. Hi, similar problem here. The same issue happened in ios When we select an image from the gallery and again going to select its crashes. Work fine on Android. Exact same, when you call it the second time it crashes the app without any exceptions or reason. Latest version 0. This issue shouldn't be closed? Issue still continues on ios 14, iphone se simulator.

It's being closed doesn't make any sense. When I open picker second time, app crashes without any message. Even on a basic usage. I fixed the issue for iOS by updating the mac OS and flutter. Now working on real devices through test flight. However, the issue persists on the simulator. Hi WangYyyyy I see there's an open issue addressing the case you described. Please follow up on that issue, I'm closing the current one as a duplicate.

If you disagree, please write in the comments and I will reopen it. Thank you. Why are you guys all agreeing to Replace Inkwell with GestureDetector? I am using CupertinoActionSheet to launch my gallery selection, makes no difference. Why this is issue is close while issue is still exist?

It's a pain to use in debug, real pain, but works in release mode. Thats as much as I know. However in some cases you might need a few additonal info from the image picker. If you want to take this approach one step further, you can create an abstract class or a protocol that defines the basic functionality and based on that you can implement various media picker controllers to fit your needs. Share this article on Twitter.

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While there was nothing particularly wrong with the tool before, you will notice bigger screen, handy search field, and more effective design. All of this makes it simpler to find the photos you need. You have a much larger view of your Photos library. For situations like this, the TaskCompletionSource class is essential. The class provides a Task object of the proper generic type to return from the GetImageStreamAsync method, and the class can later be signaled when the task is completed.

The FinishedPickingMedia event handler is called when the user has selected a picture. However, the handler provides a UIImage object and the Task must return a. NET Stream object. An iOS application requires permission from the user to access the phone's photo library. Add the following to the dict section of the Info. The Android implementation uses the technique described in the Select an Image recipe and the sample code.

However, the method that is called when the user has selected an image from the picture library is an OnActivityResult override in a class that derives from Activity.



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